Join Aaron F. Ross for an in-depth discussion in this video Organizing display layers, part of Maya Dynamics: Creating Simulations (2012).
We're almost ready to actually create our Dynamic Simulation;…we just have a little bit more setup to do.…I know that this is kind of tedious to have to go through all that, but if you…don't create proxy objects you simply won't be able to meaningfully create any…kind of good looking simulation.…So I have created the constraints. All I need to do now is just place them onto…display layers so that I can toggle their visibility.…I'll go back into my Window>Outliner and I'll select all the low res pins…those are going to be the dynamic pins and I go into my Display editor here…and click on the button to create a new layer containing the selected objects…and it's called Layer 1. I'll double-click on Layer 1 and I'll call that one dynamicsLayer.…
Because we've used constraints here instead of a direct parent-child link, we…can toggle the visibility of all those objects without affecting the high LOD objects.…If it were a direct link then when I click here to hide those low LOD…objects, the high LOD objects would inherit that visibility, because they would be children.…
AuthorAaron F. Ross
- Choosing a scale convention
- Laying out the scene
- Modeling proxy objects
- Creating passive and active rigid bodies
- Imparting an initial velocity
- Improving performance
- Applying damping
- Adjusting mass
- Adding a Radial field
- Keying the Active attribute
- Baking the simulation to keyframes
- Creating Hinge and Spring constraints
Skill Level Intermediate
1. Building a Simulation
2. Directing a Simulation
3. Working with Keyframes
4. Applying Dynamic Constraints
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