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Opacity and refraction in Arnold

Opacity and refraction in Arnold: Maya 2018 Essential Training
Opacity and refraction in Arnold: Maya 2018 Essential Training

Learn about the processes and methods required to create transparent and semi-opaque surfaces using Arnold in Maya 2018. In this video, George discusses the special attributes that need to be set on object geometry in order to render transparency in Arnold for Maya. He shows where in the Attribute Editor these flags are located.

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Skill Level Beginner
8h 10m
Duration
497,386
Views
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Q: This course was updated on 11/15/2017. What changed?

A: New videos were added that cover Quad Draw, UV mapping complex objects, overrides in Render Setup, working with the Time Editor, and creating animation clips.

Skills covered in this course
3D + Animation Animation Modeling Maya

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