From the course: Maya 2018: Bifröst Fluids

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- [Aaron] With Maya 2018.1, Bifrost Fluids has finally reached maturity as a production tool. We're no longer burdened with heavy mesh caches in addition to the primary fluid caches because Arnold supports the shape node directly. In this course, I've focused on liquids. That's really where all the development effort has been recently. The Bifrost Aero Solver for gas, mist, and smoke has not seen a major upgrade in a while. If you want to learn how to use Aero, I covered the basics in a previous course, Maya 2016: Bifrost Fluids. Aero is due for an update, and after that happens, you can check our library for new courses. I hope you've accomplished your learning goals with this course, and it's my pleasure to help you achieve them. Please feel free to leave course feedback so we can continue to improve the quality of our learning resources. Thanks for watching, and goodbye.

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