Join Jason Baskin for an in-depth discussion in this video Next steps, part of Rigging a Winged Animal in Maya.
…Congratulations on completing this course.…I really enjoyed working on this bird character and hopefully some of…the ideas that we covered will be helpful in your projects as well.…And if you're interested in learning a little bit more about…rigging, I want to encourage you to visit my author page on Lynda.com.…You can also check out these great videos by other authors.…Adam Crespi's Vehicle Rigging in Maya tackles…the process of dealing with a non-organic rig.…Ryan Kittleson's Digital Creature Creation in ZBrush, Photoshop and Maya is a…great course for riggers who are going to be working with creatures.…
And George Maestri's Fundamentals of Character Animation is…a great introduction to using these rigs in animation.…Thanks again for watching.…
- Creating the skeleton
- Rigging wing joints
- Dealing with secondary appendages
- Shaping the feathers
- Addressing wing tuck
- Adding a squash/stretch/bend deformer to the head
- Tying the rig elements together
- Testing the rig
Skill Level Intermediate
1. Creating the Basic Body Rig
2. Incorporating Advanced Body Deformers
3. Attaching the Skin
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