Join Aaron F. Ross for an in-depth discussion in this video Moving follicles in UV space, part of Maya: nHair.
…To fine-tune the placement of hair, you'll need to move follicles.…And, to do that, we want to make sure we can only select follicles.…So, I'll go ahead and reference, or hide, some of these other layers.…The strokes, I'll go ahead and reference that.…The scalp, I'll reference as well.…The head, I do want to be able to…see through the head, so I'll just template that head.…And then the output curves, interestingly, even if I reference…that layer, I can still select the output curves in the current version of Maya.…
So, I don't want to move the output curves.…They're children of the follicles.…So, in this case, I'll just opt to completely hide that output curves layer.…Okay, now I can only select follicles, and I can click on this one.…Getting close. And what I want to do is move that upward.…But if I go up to the Move tool, you'll notice that the manipulator is grayed out.…You can see that it's just…drawn in gray here. And I can't actually move that follicle.…And all of the channels are locked over here…
AuthorAaron F. Ross
- Prepping a model for hair
- Adding nHair
- Setting dynamic properties
- Adjusting clump, curl, and twist
- Painting follicle attributes
- Creating long hairstyles with curves
- Applying nConstraints
- Creating and rendering an nCache
Skill Level Intermediate
1. Getting Started with nHair
2. Defining hairSystem Attributes
3. Working with Follicles
4. Styling nHair
5. Rendering nHair
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