- [Instructor] In 3D modeling…and especially in 3D modeling in Maya,…there are 50 different methods, numerous tools,…and different techniques to create a single model,…maybe more.…All of these methods of creating the models…are actually correct if in the end…the model fits the need that it was created for.…But the overall workflow you use to create a model…can make the experience either fun or terrible.…Again, you can get to the end result in many different ways,…but having that being an enjoyable experience…is usually better for you as a 3D artist.…
So let's talk about different big picture workflows…for 3D modeling of objects.…I group these workflows into three different types…when I create models.…The first is hard surface simple,…where we block in our basic shapes and then detail.…The second is hard surface complex,…where we'll block in the shapes,…section off the model, detail the sections,…duplicate the detailed sections, and then finish the model.…The third is organic, where we'll block the basic shape,…
- Modeling workflows
- Geometry conversion
- Working with small room objects
- Modeling the top, middle base, and floor base of a table
- Blocking chair shapes in Maya
- Retopology in Mudbox for Maya
- Cleaning up model files
- Managing files and importing
Skill Level Advanced
1. Get Ready to Model
2. Modeling Basics
3. Smaller Room Objects
4. Side Table
5. Leather Chair
6. All Together Now
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