Join George Maestri for an in-depth discussion in this video Modeling symmetrically, part of Maya Essentials 2: Polygonal Modeling Techniques.
Many of the things you create in Maya are going to be symmetrical. Now this fish is no exception.…Now we saw how to use symmetry in say the Move tool and the Rotate tool, but we also…can do a more complex and sophisticated way of symmetrical modeling, and this involves…using what are called Instances. So let's go ahead and take this fish.…Now I've only been modeling one side of the fish--in fact, I'm going to go ahead and turn…off this Reference layer here, so we can see what we have.…
So on this fish I've really only being modeling the left side of the fish. So this particular…side here, I've done the fin and the eye, and so on,…but I don't have anything else on the other side.…So if I wanted to I can actually flip this model and make it symmetrical, so that way…I can have what's on the left side show up on the right, and then if I start modeling…on one side, it shows up on the other as well.…So let me show how you to do this.…Now the first thing I want to do is I want to create a central line from which to cut this fish in half.…
- Creating and modifying polygonal objects
- Editing with reflection
- Smoothing objects
- Keeping faces together
- Using the Polygon Bridge tool
- Selecting and editing edge loops
- Spinning edges
- Working with objects history
- Modeling symmetrically
- Merging vertices
- Combining objects
- Using the Crease tool
Skill Level Beginner
1. Polygonal Modeling Tools
2. Editing Polygonal Models
3. Working with Edge Loops
4. Refining Polygonal Models
5. Additional Polygonal Tools
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