Join David Mattingly for an in-depth discussion in this video Modeling the hill, part of Digital Matte Painting 5: Camera Projection in Maya.
…We're almost done creating the geometry for our project, but…we need two more for the hill and for the sky.…Both of these will be a little more…complicated, since we won't just be using boxes.…Let's do the hill first.…We're going to make the hill out of a squashed and deformed sphere.…Go up to create polygon primitives.…Then choose sphere and the box to the right…of it.…This is set to 40 by 40, but we need more divisions.…
So bump it up to 60 by 60.…The sphere comes in in the middle of the grid below the camera.…So, we'll return to the Perspective Cam to situate it.…The sphere is way down here, so hit the F key, to fill the frame with the sphere.…And rotate it around so that we can see straight on from the side.…Right-click, and choose Face from this menu.…Select the bottom of the sphere, and press Delete.…That reduces the amount of geometry we have to…work with and it makes it easier to see.…
Right-click and select object mode. Select the sphere again, then go to…display, polygons and backface culling. That hides the backside of…
- What is camera projection?
- Isolating the layers in your painting
- Setting up for projection camera
- Adding geometry
- Projecting textures
- Animating the camera
- Vertex modeling
- Animating the background
- Adding flames, smoke, and glows
- Rendering your project
Skill Level Beginner
Photoshop CC 2013 Essential Trainingwith Julieanne Kost14h 58m Beginner
1. Getting Started with Camera Projection
2. Setting Up Your Maya File
3. Adding Geometry to Match Your Painting
4. Projecting Your Textures
5. Adding an Animated Camera
6. Advanced Camera Projection
7. Toning and Animating the Background
8. Adding Video and Special Effects
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