From the course: Maya: Advanced Modeling
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Model the top
- [Instructor] So now we're going to begin creating this side table, and this will actually give us a really interesting challenge from the standpoint of modeling. Not only does it have some very ornate and interesting details, like in the leg bases and the feet on the base of this particular table, but we're also going to look into different modeling workflows. Up to this point, we've been primarily dealing with the hard surface simple, which was just block your basic shape and then add details. This particular object is going to allow us to explore the hard surface complex workflow, which goes we're going to block the basic shape, section off the model, detail that section, duplicate those objects back in, and then finish the overall shape. So, let's jump into Maya and take a look. Here in Maya, you could see that I already started with the tabletop. Now, I didn't feel that I needed to show this part, it was honestly just a cylinder that I scaled to the proper size, and if we zoom…
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