Join Veejay Gahir for an in-depth discussion in this video Mirror across the centerline, part of Modeling an F1 Wheel in Maya.
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…And finally, in this video, I'm going to show you again,…very quickly, how to mirror this component across the center line.…So, in chapter 4, let's open up file 04_05_F1_Handle_Mirror.…At the very top we can see that this will be the end result of this video.…So let's go to the two techniques that I commonly use.…Let's go ahead and select the left-hand handle, and let's Ctrl+C that.…And then, I'm going to hide that layer, and then, simply Ctrl+V.…And it's created a new layer for us, and it's called pasted handle complete,…so let's just call this, handle left hand.…
And we'll save that.…So, here's the advantage of using a custom shelf.…Right in the middle I have some…icons set up specifically for translating and mirroring.…If I select this handle, we want to delete…the history, so we just click one time here.…We want to freeze the transformations, so right next to it…we've got freeze transformation, and then we're going to reset the transformation.…If I put on w, that's exactly what I expect…to see, the triad set up right in the middle.…
This course uses an F1 wheel as an example project, but the techniques can be applied to any other automotive or consumer product. For more information, watch the first part of this series, Sketching an F1 Wheel in SketchBook.
- Importing the reference image
- Snapping polygons
- Creating quads and solids
- Adding chamfered edges
- Mirroring across a center line
- Adding buttons and handles
- Positioning lights
- Setting up your render