Join George Maestri for an in-depth discussion in this video Merging vertices , part of Maya 2013 Essential Training: 2 Polygonal Modeling Techniques.
So as you start putting multiple objects together, there can be times when you want to attach…multiple parts together. There are a number of ways of doing it.…Probably the most common way is to do what's called a Merge Vertices, and basically what…it does is it takes two vertices and it merges them into one.…Let me show you how this works on just a single set of vertices here.…So I've got this fish here, and I've got this seam down the middle.…
If I go into Vertex mode, you can see I've got these two vertices that are basically…just mirror opposites.…If I bring them together by scaling them, you can see how it looks like they're together, but they're not.…If I were to, for example, select this edge here and move it, you can see how I can just…pull this right apart.…We have to stick these two vertices together and make it into one.…The way we do that is by using the Merge command.…
So I'm going to go into Vertex, select both of my vertices.…You can see, I still have one, two vertices here.…So I'm going to go ahead and just rubber band select those, so I have them both in my selection set.…
- Creating and modifying polygonal objects
- Editing with reflection
- Smoothing objects
- Keeping faces together
- Using the Polygon Bridge tool
- Selecting and editing edge loops
- Spinning edges
- Working with objects history
- Modeling symmetrically
- Merging vertices
- Combining objects
- Using the Crease tool
Skill Level Beginner
1. Polygonal Modeling Tools
2. Editing Polygonal Models
3. Working with Edge Loops
4. Refining Polygonal Models
5. Additional Polygonal Tools
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