Join Aaron F. Ross for an in-depth discussion in this video Merging Maya scenes with the Import command, part of Maya: Workflow Tips.
…The File Import Command also allows us to merge scenes.…So there's a difference between opening a scene and importing a scene in Maya.…When you open a scene, then the current scene gets cleared out.…When you import whatever you're importing gets added to the current scene.…And it doesn't matter what the source file format is.…It could be a Maya sine or could be a foreign file format such as…FBX or OBJ. I'll start by opening a scene.…I'll choose File >Open >Scene. And I'll choose 04_08…Merge bottle and glasses and open that.…
I'll need to dial it back a little bit with the mouse wheel.…And you'll see we've got a bottle and some glasses.…You can press the 5 key so we can see shading on that.…And now I can import,…File >Import.…And I do want to actually reset the default options here.…In a previous movie we had chosen name space options to merge.…I'm going to set it back to the default of use selected name space…as parent and add new name space which is based on the file name.…
Okay, so that's going to prefix all our imports with the file name.…
AuthorAaron F. Ross
- Managing projects assets
- Versioning scenes
- Importing, exporting, and sending scenes to other applications
- Referencing files
- Populating a master scene with assembly references
- Loading and unloading modules
- Setting options for new scenes
- Customizing Maya's interface
Skill Level Beginner
Creating Shader Networks in Maya and mental raywith Aaron F. Ross5h 28m Intermediate
1. Asset Management
2. Customizing the Interface
3. User Preferences
4. Working with Scenes
5. Referencing and Scene Assembly
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