Author
Released
11/12/2020Skill Level Intermediate
Duration
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- [George] Creating realistic architectural renderings can be done very easily using Autodesk Maya and it's built in Arnold Render. Hi, I'm George Maestri. In this course, we'll take you through the process of rendering an architectural scene in Maya with Arnold. We're going to start off by setting up our scene and environment and then we're going to light for daytime and then composite that image in Photoshop. And then we're going to go ahead and relight the scene for nighttime, render that scene and, again, composite it in Photoshop. So, if you want to create realistic exterior renderings in Maya, come along and join me for this course.
Related Courses
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Maya: Shader Networks
with Aaron F. Ross2h 40m Intermediate -
Maya and Arnold: Architectural Materials
with George Maestri1h 50m Intermediate -
Maya: Rendering in Arnold 6
with Aaron F. Ross4h 14m Intermediate -
Maya: Render Setup System
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Maya: Advanced Materials
with Aaron F. Ross2h 10m Intermediate
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Introduction
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1. Setting Up the Scene and Environment
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Scene overview1m 26s
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Setting up Arnold4m 1s
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Preliminary camera placement3m 50s
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2. Lighting for Daytime
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Adding sunlight3m 57s
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Auxilliary lights3m 28s
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Interior lighting3m 15s
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3. Daytime Rendering
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Rendering a hero pass2m 24s
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Ambient occlusion pass6m 51s
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Shadow and matte pass2m 38s
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Reflection pass6m 24s
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Final rendering3m 48s
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4. Compositing a Daytime Shot
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Adding reflections2m 24s
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Final output3m 33s
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5. Lighting for Night
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Adjusting interior lighting3m 12s
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Adding ceiling lights5m 19s
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Adding architectural lights4m 34s
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Additional lighting2m 36s
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Finalizing lights1m 24s
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6. Night Rendering and Compositing
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Rendering final scene3m 48s
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Setting up the composite2m 31s
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Adjusting reflections2m 2s
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Adjusting the water2m 24s
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Final output2m 10s
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Conclusion
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Final thoughts28s
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Video: Create realistic exterior renderings in Maya