Join David Mattingly for an in-depth discussion in this video Matching the camera to the painting, part of Digital Matte Painting 5: Camera Projection in Maya.
…We now have the first box in the ground plane added to our scene.…And by pressing 4, then 5, 4 and 5, we…can switch back and forth between the wire frame view;…where you can see the painting and the shaded view,…where you can see where the first box's intersecting the ground.…It's very important that where the box intersects the ground plane be in…the same place in our Maya scene as it is in the painting.…And there's only one place where it can be for this particular camera position,…and that's right here where the castle meets the lava sea in the painting.…
Also confusing is the fact that when you select the box and look…at it in wire frame, the box may look like it's too far forward.…But, when you look at it in shaded view,…we see that the box is actually too far back.…It's not intersecting the ground plane in the same place…as it is in the painting.…So you need to transform the box to match the painting.…First, the box is flat onto us, but our castle is at an angle.…So rotate the box roughly to match the base…
- What is camera projection?
- Isolating the layers in your painting
- Setting up for projection camera
- Adding geometry
- Projecting textures
- Animating the camera
- Vertex modeling
- Animating the background
- Adding flames, smoke, and glows
- Rendering your project
Skill Level Beginner
Photoshop CC 2013 Essential Trainingwith Julieanne Kost14h 58m Beginner
1. Getting Started with Camera Projection
2. Setting Up Your Maya File
3. Adding Geometry to Match Your Painting
4. Projecting Your Textures
5. Adding an Animated Camera
6. Advanced Camera Projection
7. Toning and Animating the Background
8. Adding Video and Special Effects
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