Now the we understand how to create NURBS curves, let's go little bit deeper…in how to manipulate and change the shape of a NURBS curve.…So we're going to just go ahead and create a very simple curve.…I'm going to the start in my top window here.…And I'm just going to do Create > CV Curve and just sketch out a very simple…curve. Really any shape that you find pleasing will be good.…So I'm going to go back into my perspective view so we can see this a little…bit better, and in fact, I'm going to do Show > Grid and I'm going to go ahead and…turn off the grid so we can see this a little bit more clearly.…
So as we go to Manipulate a NURBS curve, we can always use our standard Move,…Rotate, and Scale tools.…So if I were to just move this, rotate it, or scale it, I can do that. But I can…also do that for the components.…So if we right-click on this and select Control Vertex, I can select any one of…my control vertices and move that.…If I select multiple vertices, I can certainly move them, but I can also rotate…
- Creating NURBS primitives
- Manipulating NURBS surfaces and curves
- Detaching NURBS surfaces
- Creating Bezier curves, arcs, and text
- Opening and closing NURBS curves
- Duplicating curves
- Working with the Resolve, Loft, Extrude, and Planar commands
- Creating curves on a surface
- Trimming surfaces
- Working with NURBS Booleans
Skill Level Beginner
1. Modeling with NURBS Primitives
2. Working with NURBS Curves
3. Creating NURBS Surfaces from Curves
4. Refining NURBS Models
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