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Manipulate pivots

Manipulate pivots: Maya 2018 Essential Training
Manipulate pivots: Maya 2018 Essential Training

Get an in-depth look at pivots in Maya 2018. A pivot is a user-defined point on an object within Maya that allows you to specify the center of rotation and scale as objects are manipulated. George shows you how to find the current pivot, as well as how to move the pivot to any point in 3D space using a simple key command.

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Skill Level Beginner
8h 10m
Duration
160,467
Views
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Q: This course was updated on 11/15/2017. What changed?

A: New videos were added that cover Quad Draw, UV mapping complex objects, overrides in Render Setup, working with the Time Editor, and creating animation clips.

Skills covered in this course
3D + Animation Animation Modeling Maya

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