Modeling a Cartoon Character in Maya
With George Maestri
Liked by 363 users
Duration: 3h 6m
Skill level: Intermediate
Released: 3/13/2015
Course details
Learn how to model a simple cartoon character in Maya, and get the skills to create your own cartoon creatures, great and small. In this course, author George Maestri reviews the basics of character design, and shows how to model the body, arms, and legs of a character and add details such as facial features. He also details how to UV map your model for seamless application of textures and materials, which you'll add in the last chapter of the course using Adobe Photoshop and Maya's own 3D Paint tool.
Skills you’ll gain
Earn a sharable certificate
Share what you’ve learned, and be a standout professional in your desired industry with a certificate showcasing your knowledge gained from the course.
LinkedIn Learning
Certificate of Completion
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Showcase on your LinkedIn profile under “Licenses and Certificate” section
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Download or print out as PDF to share with others
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Share as image online to demonstrate your skill
Meet the instructor
Learner reviews
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Franck T.
Franck T.
Tech Operator at Regional Support Center
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Kotranja Raghu Nandan
Kotranja Raghu Nandan
Student at International Academy of computer graphics
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Sergio Rios
Sergio Rios
Animation Professional
Contents
What’s included
- Practice while you learn 1 exercise file
- Learn on the go Access on tablet and phone