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MASH networks in the Node Editor

MASH networks in the Node Editor: Maya: Motion Graphics Workflow with MASH
MASH networks in the Node Editor: Maya: Motion Graphics Workflow with MASH

In this movie Scott gives you a look into what your Mash networks look like under-the-hood in Maya's Node Editor. Mash allows for the creation of procedural animation systems without having to wire objects together manually in the Node Editor but it is good to see how the data is flowing in the network. In later videos we will be looking at certain processes that require diving into the Node Editor to manually pipe data around.

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Skill Level Appropriate for all
3h 33m
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