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MASH: Trails node

MASH: Trails node: Maya: Motion Graphics Workflow with MASH
MASH: Trails node: Maya: Motion Graphics Workflow with MASH

In this movie Scott explains the Mash Trails node. The Mash Trails node enables the creation of a range of geometry based on the position of the points in the Mash network. Scott shows you how to build a simple Mash network with noise-driven object movement and then use the Trails node to create geometry trails in the wake of the movement of each individual object.

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Skill Level Appropriate for all
3h 33m
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