From the course: Maya: Motion Graphics Workflow with MASH
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MASH: Replicator node - Maya Tutorial
From the course: Maya: Motion Graphics Workflow with MASH
MASH: Replicator node
- Now we're gonna take a look at the MASH replicator node. And this is a node that takes your entire MASH network and replicates that out in space to create even more complex-looking systems. So we're gonna create a polyCone. Let's go to its transform, we're gonna scale it up 3 on the y. We're gonna move it down 3 on the y. And we're gonna rotate it 180 degrees. Just to set this up for a scene I wanna show you. Now we're gonna open up our outliner in perspective view. I'm gonna select that pCone1 and I'm gonna hit ctrl + g to group it. Because, as we've seen before, when you move an object and then bring it into a MASH network you need to have it under a group just so everything is positioned properly. So now I'll go Create MASH MASH Network. I'm gonna go to my distribute node. I'm gonna change the distribution type to Radial and the Number of Points to 24. Okay, so now let's also just turn on our wireframe view to be able to see that. We have our radial distribution. Okay, so I wanna…
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Contents
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MASH: Waiter node1m 46s
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(Locked)
MASH: Distribute node7m 36s
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(Locked)
MASH: Repro node2m 40s
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MASH: Random node1m 36s
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(Locked)
MASH: Noise node3m 8s
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MASH: ID node3m 2s
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MASH: Color node2m 54s
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MASH: Time node5m 42s
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MASH: Delay node3m 50s
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MASH: Orient node3m 12s
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(Locked)
MASH: Curve node2m 29s
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(Locked)
MASH: Trails node1m 48s
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(Locked)
MASH: Replicator node5m 2s
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(Locked)
MASH networks in the Node Editor1m 56s
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(Locked)
How to create your first MASH network4m 20s
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