From the course: Maya: Motion Graphics Workflow with MASH

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MASH: Random node

MASH: Random node - Maya Tutorial

From the course: Maya: Motion Graphics Workflow with MASH

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MASH: Random node

- [Voiceover] All right, now we're gonna start adding other nodes to our MASH networks that we create. For this lesson we're gonna look at the random node, which generate random numbers and attaches them to different atributes of your MASH network. So, again, create a simple MASH network, create polygon primitives cube, create MASH, MASH network, go to our distribute node, change distribution type to grid, open up our grid settings, change distance to 8, 8, 8, and grid res to 4, 4, 4, get's us a little group of cubes. Turning on wire frame display. All right, so we've done this a couple of time now, we know what's going on, we wanna go back to our MASH wear, this MASH one node, and now we're gonna start adding nodes in from our node options. So, we're gonna click on random, and you can see a little menu comes up, and we have different options to add randomness to different atributes of our geometry, and what we want is position, so, I click on that, and you can see that is now…

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