From the course: Maya: Motion Graphics Workflow with MASH
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MASH: Noise node - Maya Tutorial
From the course: Maya: Motion Graphics Workflow with MASH
MASH: Noise node
- [Voiceover] Now we're gonna take a look at the MASH Noise node, and this is an incredibly useful node that we'll be using all over the place. And this adds animated random values to different attributes of our MASH network. So let's create a simple MASH network. Create, Polygon Primitives, Cube. Create, MASH, MASH Network. Go to our distribution type. Change Distribution Type to Grid. Change our distance to eight, eight, eight, and the grid res to four, four, four. Turn on wireframe display. Alright. Cool. So now we're gonna go to our MASH Waiter, and we're gonna click on Noise. And we get the little menu that comes up again. It says Add Position, Rotation, Scale, ID, or Visibility. We wanna add this to position. And you can see just like the Random node, we have the objects distributed in space a little more randomly now. So if we play this back, however, we can see that now these are actually moving. In my MASH1_Noise_Position node that's gotten created, let's add five to the…
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Contents
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MASH: Waiter node1m 46s
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(Locked)
MASH: Distribute node7m 36s
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(Locked)
MASH: Repro node2m 40s
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(Locked)
MASH: Random node1m 36s
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(Locked)
MASH: Noise node3m 8s
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(Locked)
MASH: ID node3m 2s
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(Locked)
MASH: Color node2m 54s
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(Locked)
MASH: Time node5m 42s
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(Locked)
MASH: Delay node3m 50s
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(Locked)
MASH: Orient node3m 12s
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(Locked)
MASH: Curve node2m 29s
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(Locked)
MASH: Trails node1m 48s
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(Locked)
MASH: Replicator node5m 2s
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(Locked)
MASH networks in the Node Editor1m 56s
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(Locked)
How to create your first MASH network4m 20s
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