From the course: Maya: Game Prop Creation

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Laying out a texture sheet for multiple tools

Laying out a texture sheet for multiple tools

From the course: Maya: Game Prop Creation

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Laying out a texture sheet for multiple tools

In this video, I'll get more of the clean texture on my tools and start to see if the wear patterns I am going to put on are the right size. I am constructing a texture sheet, and the idea is I have got large chunks of raw texture that I simply map a bunch of things onto. Although I've only got a hammer, a pry bar, and a ladder here, by extension we could have several pry bars, maybe different hammers, different ladders, other things made of galvanized steel or aluminum, and stack a whole bunch of props we might find in our game in here. What I will do is start out with some solid colors and then add in some basic texture for the other elements and see if they work. I am going to begin with my hammer, which I've laid out in two pieces: the handle, which actually goes right through the head geometry so I can get wood on the end, and then the head itself. I will go and look at my UV Texture Editor, opening it up so I can see what I'm doing and zooming back. I have put the sides of the…

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