From the course: Maya 2016 New Features

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Introducing the new Hypershade

Introducing the new Hypershade - Maya Tutorial

From the course: Maya 2016 New Features

Introducing the new Hypershade

- The Hypershade Material Editor has received a great deal of attention in this version of Maya 2016. It's completely overhauled and its usability has been enhanced. It still has all the power of the old Hypershade, but now it's much easier to use because it's built upon the new Node Editor Interface. The Hypershade is also easier to get to now because there's a button on the status line, the main toolbar at the top of the Maya interface. Right next to the render icons, we now have Display Hypershade. Click on that and when Hypershade opens if you're familiar with the old Hypershade you can clearly see that this is quite different. But it's better and easier. We have an area up here to list all the different Shader nodes in our scene and that hasn't changed. We have a create section here and some bins, but the whole interface other than that has been overhauled and we can, for example, move things around. I can maybe take this Bin section and maybe drag that up somewhere, or maybe get…

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