Join George Maestri for an in-depth discussion in this video Introducing the Maya Muscle system, part of Maya 2009 New Features.
Now, we are going to look at a new character rigging feature in Maya 2009 and…this is called MayaMuscle and what it does is it actually simulates the affect…of real muscles on skins, so you can get much more realistic character…deformations and animation.…So I have a file here called Arm_03 and what this illustrates is the two…different types of muscles that you can create with MayaMuscle. Now, if you…don't have MayaMuscle available, you'll find it under the Animation menu and…there is actually little series of menus here called Muscle. If that's not…available you are going to have to load the plug-in. Let me show you where that is.…
We are going to go into Window > Settings/Preferences > Plug-in Manager and…then you just scroll down until you find MayaMuscle, make sure you check…Loaded. And if you want it to load every time you load Maya, just go Auto load.…Now, once that's loaded your muscles should pretty much come up.…Now, let me show you the two differences between these and then we'll go into…
- Working with the new interface
- Organizing assets
- Creating muscles
- Sculpting muscle shapes
- Working with nParticles
- Creating emitters
- Animating with layers
Skill Level Intermediate
Lighting and Rendering with mental ray in Mayawith Eric Keller4h 56m Intermediate
1. Working with the New Interface and Selection Tools
2. Organizing with Maya Assets
3. Creating Maya Muscles
4. Working with nParticles
5. Animating with Animation Layers
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