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Image-based lighting and skydomes

Image-based lighting and skydomes: Maya 2018 Essential Training
Image-based lighting and skydomes: Maya 2018 Essential Training

Realistic lighting can often be simulated by using a photograph or an image as a light source. Learn about how to create image-based lighting in Arnold for Maya. In this video, George takes an environmental image and uses it as a light source in a 3D scene within Maya. The image creates light that is realistic and accurate to the environment.

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Skill Level Beginner
8h 10m
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Q: This course was updated on 11/15/2017. What changed?

A: New videos were added that cover Quad Draw, UV mapping complex objects, overrides in Render Setup, working with the Time Editor, and creating animation clips.

Skills covered in this course
3D + Animation Animation Modeling Maya

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