From the course: Maya: Motion Graphics Workflow with MASH

Unlock the full course today

Join today to access over 22,600 courses taught by industry experts or purchase this course individually.

How to connect MASH to nParticles 01

How to connect MASH to nParticles 01 - Maya Tutorial

From the course: Maya: Motion Graphics Workflow with MASH

Start my 1-month free trial

How to connect MASH to nParticles 01

There are number of ways to connect MASH networks to Mya's particle systems and this allows for some great combination of Mya's particle dynamics and MASH's procedural control. So we're gonna take a look at one of the ways to do that. First, let's open up our outliner and perspective view and we're going to create a few objects. Let's create a sphere, let's create a cube, let's create a cone, and we are going to create a torus. So with these four objects selected in the outliner, now we're going to create MASH, MASH network. Okay, so now you see that we have four spheres because the sphere was the first thing we had selected and we have four objects because we had four objects selected. So we're going to add an ID node here in the MASH waiter by clicking on ID and say add to ID and then this will differentiate the different objects on the different points and the ID count will automatically be set to four. Let's turn on wire frame view here so we can see the wire frames, and we are…

Contents