Join George Maestri for an in-depth discussion in this video Grouping objects, part of Maya 2015 Essential Training.
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…Another way to organize your objects is by using groups.…Now, this is a way to organize objects without…one object being at the head of it all.…So, for example, we have these chairs and we don't really…want any specific chair to be the master node of the group.…We just want to be able to move all the chairs at once.…So, we can actually just group those objects.…So, if I want, I can Marquee Select all of my chairs.…And we can just do Edit > Group.…And when I do, notice how they all light up and we get a group.…
Now if I want, I can change the name of that group.…I can call it, for example, chairs just…by clicking in this field, typing and hitting Enter.…And now, once I have this group, you can see it in my outliner.…So now I have this group here.…You can see by the icon that's a group, and it's called chairs.…If I select this, it selects all of my chairs.…And you'll see that each chair is an individual object beneath it.…Now, the group node itself doesn't contain any geometry.…It's really just position and rotation information but not geometry information.…
- Getting familiar with the Maya interface
- Creating hierarchies and layers
- Creating polygonal objects
- Working with subdivision surfaces
- Extruding a mesh
- Smoothing geometry
- Lofting and extruding with the NURBS curves tools
- Converting NURBS to polygons
- Creating and applying texture maps
- Applying UV mapping
- Adding lights and cameras to a scene
- Creating realistic effects such as depth of field
- Batch rendering
- Animating in Maya
Skill Level Beginner
3D Printing on Shapeways Using Mayawith Ryan Kittleson1h 46m Intermediate
Photorealistic Lighting with Maya and Nukewith Mark Lefitz2h 24m Intermediate
1. Getting Started in Maya 2015
2. Organizing Maya Scenes
3. Creating Polygonal Models
4. Editing Meshes
5. Refining Meshes
6. NURBS Modeling Techniques
7. Refining NURBS Models
8. Creating Materials
9. Applying Textures
10. Rendering in Maya
11. Animating in Maya
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