Join Eric Keller for an in-depth discussion in this video Goodbye, part of Creating Textures and Shaders in Maya.
Thanks for joining me.…I've enjoyed presenting this course and I hope you've enjoyed following along…and I hope you got a lot out of it.…I wanted to point out that there are places online you can go to find more resources.…One of the best web sites for Maya resources is the area which is put together…by Autodesk, and under the Downloads section, if you search under Maya, you can…find things like additional shader presets as well as information scripts and online forums.…Thanks once again and I hope you have a good time creating realistic…renders for your scenes.…
- Understanding shading concepts
- Simulating the Fresnel effect for realistic reflections
- Rendering transparent and translucent surfaces
- Comparing mental ray and Maya standard shaders
- Introducing the mia_material
- Developing shader networks
- Using subsurface scattering shaders
- Mapping polygon UV coordinates
- Incorporating texture nodes into networks
- Improving skin detail with ambient occlusion
- Painting bump maps
- Creating normal and displacement maps
- Troubleshooting maps
Skill Level Intermediate
Photoshop CS5 Essential Trainingwith Michael Ninness11h 15m Beginner
Creating Natural Environments in Mayawith Aaron F. Ross4h 18m Intermediate
Lighting and Rendering with mental ray in Mayawith Eric Keller4h 56m Intermediate
1. Shading Concepts
2. Shading in mental ray
4. mental ray Texture Nodes
5. Creating Surface Details with Textures
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