Join George Maestri for an in-depth discussion in this video Goodbye, part of Maya 8.5 Character Rigging.
Thank you so much for working with me and going through these lessons on how to…rig characters in Maya.…I hope you learned a little bit about Maya Rigging and have a good firm…foundation in the tools that you will use to rig and skin characters.…As you can see, rigging can get very complex and more professional rigs have…even more complexity than what we have shown here, but the fundamental…principles are all the same.…So if you understand these basics, the rest of the stuff will come fairly easily to you.…
So continue to practice, rig some of your own characters, come up with your own rigs.…There's tons of rigs and tons of resources on the Internet, and you can…download some very robust rigs from a number of websites, and you can take those…apart as well to see how they're done.…And with your knowledge that you have learned here you can understand exactly how…those are put together as well.…So good luck, have fun rigging, and I'll catch you next time.…I'm George Maestri from lynda.com and see you next time.…
- Understanding the uses of rigging
- Creating skeletons
- Making inverse kinematics and constraints
- Rigging characters
- Binding and editing skin
- Creating a skeleton and skin for a head
- Finalizing a rig
Skill Level Intermediate
Maya: Lighting and Rendering with mental raywith Eric Keller4h 56m Intermediate
2. Creating Skeletons
3. Inverse Kinematics (IK) and Constraints
4. Rigging Characters
5. Skinning Characters
6. Facial Rigging
7. Finalizing the Rig
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