Join Aaron F. Ross for an in-depth discussion in this video Goodbye, part of Maya: Workflow Tips.
…In this course, we've examined some…powerful techniques for streamlining your production workflow.…We've seen that Maya is really an open platform with nearly limitless potential.…Provided that we apply a disciplined approach in certain key areas, such…as file management, we can make Maya perform all sorts of cool tricks.…With the methods we've seen in this course, Maya…can be effectively integrated into any 3D production pipeline.…Maya is easily customized to the needs of individual users,…allowing them to focus more clearly and work more quickly.…
I sincerely hope this course helps you to make the most of this amazing software.…Thanks for watching and goodbye.…
AuthorAaron F. Ross
- Managing projects assets
- Versioning scenes
- Importing, exporting, and sending scenes to other applications
- Referencing files
- Populating a master scene with assembly references
- Loading and unloading modules
- Setting options for new scenes
- Customizing Maya's interface
Skill Level Beginner
Creating Shader Networks in Maya and mental raywith Aaron F. Ross5h 28m Intermediate
Creating Textures and Shaders in Mayawith Eric Keller3h 30m Intermediate
1. Asset Management
2. Customizing the Interface
3. User Preferences
4. Working with Scenes
5. Referencing and Scene Assembly
- Mark as unwatched
- Mark all as unwatched
Are you sure you want to mark all the videos in this course as unwatched?
Take notes with your new membership!
Type in the entry box, then click Enter to save your note.
1:30Press on any video thumbnail to jump immediately to the timecode shown.