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Glass and refractive surfaces in Arnold

Glass and refractive surfaces in Arnold: Maya: Tips, Tricks & Techniques
Glass and refractive surfaces in Arnold: Maya: Tips, Tricks & Techniques

Learn how to create glassy and refractive surfaces using Arnold for Maya. In this video, George takes a simple sphere and creates a shader for it that mimics glass. He demonstrates how index of refraction (IOR) works and also talks about key render settings.

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Skill Level Intermediate
7h 10m
Duration
48,629
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Q: Why can't I earn a Certificate of Completion for this course?

A: We publish a new tutorial or tutorials for this course on a regular basis. We are unable to offer a Certificate of Completion because it is an ever-evolving course that is not designed to be completed. Check back often for new movies.

Skills covered in this course
3D + Animation Animation Maya

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