Many times, when you're modeling a car, you won't have the luxury of a concept…sculpt or a 3D scan to work from.…Most often, you'll need to work from blueprints, and if you're modeling a vehicle…that already exists, from photographs.…In this video, I'll show you how to set up blueprints and pictures, so that you…can have a guide to work from.…It's the next best thing to having a 3D scan to snap to.…Let's see how it works.…Now, for image planes, the best kind of reference is blueprints.…Most any vehicle that has been produced has blueprints…that can be purchased or found for free on the internet.…
If you don't have blueprints, photographs can sometimes work, but only…under certain conditions.…If you're using photos as image planes, the pictures need to have been taken…with a telephoto lens from a great distance.…This is because the closer you are to a car, the more perspective distortion…there will be in the photo. You'll want to get perfect front, side, and rear views.…It's also great to get a top view.…
Author
Released
3/12/2013- Setting up Maya for modeling
- Using Blinn materials for modeling
- Importing a scanned or sculpted model
- Extruding polygons
- Modeling with image planes
- Dealing with body panels like the hood and doors
- Creating detailed tire tread
- Making the wheel rims
- Modeling the seats, steering wheel, and shifter
- Making rivets
- Working symmetrically
Skill Level Intermediate
Duration
Views
Related Courses
-
Introduction
-
Welcome50s
-
Using the exercise files2m 28s
-
-
1. Preparing Maya for Modeling
-
Setting up Maya for modeling2m 22s
-
-
2. Modeling Based on Scan Data or a Digital Sculpt
-
Extruding polygons4m 1s
-
3. Modeling Based on Reference Images
-
Gathering reference images3m 21s
-
Setting up image planes5m 10s
-
Modeling with image planes5m 34s
-
Blocking out the basic shape4m 26s
-
Adding a back image plane3m 53s
-
Blocking out the back end5m 12s
-
-
4. Modeling Complex Curvature
-
Tweaking the model4m 52s
-
Using Smooth Mesh Preview5m 48s
-
Making sharp creases5m 57s
-
-
5. Refining the Body Shapes
-
Forming the hood air intake4m 49s
-
Mirroring a model4m 46s
-
Making vent holes6m 22s
-
6. Modeling the Wheels
-
Making the rims4m 59s
-
Blocking out the rims3m 10s
-
Detailing the rims4m 28s
-
Finishing the rims3m 7s
-
Modeling the hub6m 18s
-
7. Modeling the Interior
-
Modeling the seats5m 3s
-
Editing the NURBS curves5m 22s
-
Creating the dashboard5m 48s
-
Modeling the shifter6m 2s
-
Modeling the screw head5m 17s
-
-
8. Modeling the Finishing Touches
-
Making the roll bars4m 20s
-
Starting the exhaust pipes5m 12s
-
Modeling the windshield4m 30s
-
Making the windshield frame5m 23s
-
Making the gas cap5m 50s
-
Making rivets2m 50s
-
-
Conclusion
-
Next steps1m 13s
-
- Mark as unwatched
- Mark all as unwatched
Are you sure you want to mark all the videos in this course as unwatched?
This will not affect your course history, your reports, or your certificates of completion for this course.
CancelTake notes with your new membership!
Type in the entry box, then click Enter to save your note.
1:30Press on any video thumbnail to jump immediately to the timecode shown.
Notes are saved with you account but can also be exported as plain text, MS Word, PDF, Google Doc, or Evernote.
Share this video
Embed this video
Video: Gathering reference images