From the course: Creating Product Shots in Maya

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Framing the shot

Framing the shot

With our cameras rotate order set correctly and the rotate tool in gimble mode now we can setup our camera angle. We'll need to load the camera into a panel. Let's go into the side view, choose panels > perspective > camera one. Now we're looking through the lens of camera one. We'll dolly back using the wheel. And then press the five key so we can see shaded mode. And we can roughly set our shot using the alt, left, or tuml, alt, right for dolly, and alt, middle for truck. But in order to know what our framing is going to be, we'll need to enable the resolution gate, and that's this button here, resolution gate. Turn that on, and now the viewport is cropped to indicate the framing. Anything outside this frame line will not appear in the rendered image. The default resolution of MIA is 960 by 540. We're going to need to reduce that resolution and maybe change the aspect ratio. It's going to render faster and it'll fit better on the screen for the tutorial. So, let's go into the render…

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