From the course: Maya: Motion Graphics Workflow with MASH

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Finishing a futuristic HUD with MASH

Finishing a futuristic HUD with MASH - Maya Tutorial

From the course: Maya: Motion Graphics Workflow with MASH

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Finishing a futuristic HUD with MASH

- [Voiceover] Now that we have our terrain populated and have some objects moving around on it, we're going to start to make this thing look a little bit better and we're going to add some other techie UI elements using other MASH networks. Ok so first thing, let's select the terrain in the viewport. I'm going to right click on it and assign a new material. I'm going to make a lambert and we are going to make the color a hue of 180. Saturation of .5 and a value of one. I'm going to select my trees. I'm going to right click and assign a new material. I'm going to make a lambert again. For color, we're going to a do a hue of 180. A saturation of one and a value of one. Now we're going to select the tanks. Right click, assign a new material. Let's make a lambert and the color is going to be a hue of 220. A saturation of one and a value of one. Ok, so now we have some nice different shades of blue on this guy. I'm going to go to my render settings under Scene. Making sure again that…

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