…Once you've got all of your layers brought in and merged, you…can start to adjust different colors on different objects using your masks.…Typically, the sequence I'll use in my compositing…is to read and merge getting everything stack.…Then do color correction and adjustment on different elements.…And this way anything that is luma based afterwards, such as glow.…Or maybe a boca node in a depth of field,…is basing on the correct luminance, or brightness in that image.…So I'm going to push around the color just a little bit.…
First using a grayed node and then a color correct.…I'll select the Merge 2.…My screening merge of the specular highlight, and press g for grade.…Grade is what we use to, as the name suggests, grade footage.…Pushing around where the white point is, gamma and so on.…To alter that footage to a certain look, or to calibrate it on ingest.…Let's say it's coming from a camera and we ned to push…where white is, so our fluorescent lights don't look yellow or green.…We can do it here in grade easily.…
Author
Released
4/8/2014- Creating and applying materials with luster and shine
- Creating a mental ray Daylight system
- Casting light from interior fixtures
- Lighting with sky portals
- Creating an ambient occlusion rendering pass
- Fine-tuning Final Gather and lighting
- Compositing in Nuke and After Effects
- Adding depth of field, highlights, and glow
Skill Level Intermediate
Duration
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Introduction
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Welcome37s
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Using the exercise files1m 59s
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1. Creating and Applying Materials
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Adding luster to wood5m 24s
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2. Lighting in Direct Sunlight
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3. Lighting Night and Dusk Shots
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4. Lighting with Sky Portals
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5. Lighting and Rendering Additional Passes for Compositing
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6. Compositing and Post Effects in Nuke
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Adding depth of field4m 27s
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7. Compositing and Post Effects in After Effects
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Adding depth of field2m 49s
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Conclusion
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Next steps49s
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Video: Fine-tuning color using rendered masks