- Now let's go ahead and finalize…these joint chains.…Now I've got this stretching leg here,…this is the one that was created with expressions,…but as you can see, it's stretching fairly nicely.…But one of the things that's not happening is…that we're not stretching it volumetrically,…so when you stretch along one axis you have…to shrink it along the others.…So let's go ahead and do that.…In this, we need to create a little bit…of an expression here, so I'm going…to go ahead and select the IK01 chain,…and under Windows I'm going to go…into Animation Editors, Expression Editor.…
I've got this expression here on scale…and that will go ahead and lengthen it…but as it lengthens I need it to shrink along…the other two axes.…The easiest way to do this is just to use…this as a source of another expression.…So I'm going to go ahead and just copy this…and go into Scale Y, and then I'm going…to go ahead and paste that, so I want my Scale X…to be what's driving Scale Y and Z.…I'm going to go ahead and select Scale Y here,…
Author
Released
9/24/2015- Creating stretchy joints with expressions and the Node Editor
- Adding spine stretch
- Setting up IK/FK switching
- Manipulating faces with blend shapes
- Skinning the character
- Creating controls for facial animation
- Rigging the eyes
- Testing the rig with a simple animation
Skill Level Intermediate
Duration
Views
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Game Character Creation in Maya
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Maya: Character Rigging (2012)
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Rigging a Face in Maya
with Jason Baskin2h 38m Intermediate
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Introduction
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Welcome27s
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1. Creating Stretchy Joints
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Basic stretch theory3m 26s
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Setting up the leg joints4m 40s
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Measuring the joint chains4m 43s
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Finalizing leg chains3m 43s
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2. Creating Stretchy Spines
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Adding spine stretch6m 58s
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3. Setting Up FK/IK Switching
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Basic FK/IK switching theory2m 30s
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Wiring up the FK/IK rig8m 14s
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Adding in stretch3m 27s
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Finalizing the arm4m 28s
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4. Skinning and Blend Shapes
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Skinning the character2m 37s
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Adjusting skin weights8m 46s
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5. Facial Rigging
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Controlling eyelids5m 17s
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Wiring custom sliders6m 20s
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Rigging the eyes6m 39s
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Controlling the teeth7m 38s
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6. Testing
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Cleaning up the rig3m 15s
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Animating a simple test3m 30s
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Conclusion
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Next steps19s
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Video: Finalizing leg chains