Finalizing the character


show more Finalizing the character provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the Maya 2011 Essential Training show less
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Finalizing the character

So now we have our dog pretty much rigged. We've got everything kind of in place. So I've got my arms, my gloves actually move the hands, and my ears are floppy, and I've got the blinks. But I still haven't tied him altogether into a complete character. So let's go ahead and do that. I've got my Outliner here. You'll notice that each part is separate. I don't really have a whole hierarchy here. So if I selected my body, you'll notice I can just move that away.

He is not all tied together. This is where hierarchies really come in handy. So, for example, if I want the head to move along with the body, then I need to place it under the body in the hierarchy. So I'm going to go ahead and middle- click over the head. Drag it directly over that body node in my Outliner. So now, everything goes together. But underneath my head, I really need to have my eyes and my ears also go together.

So, let's go ahead and take both of these eyes, drop them over the head. So ...

Finalizing the character
Video duration: 4m 45s 9h 8m Beginner

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Finalizing the character provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the Maya 2011 Essential Training

Subject:
3D + Animation
Software:
Maya
Author:
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