From the course: Modeling Vehicles in Maya
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Extruding the piping - Maya Tutorial
From the course: Modeling Vehicles in Maya
Extruding the piping
Now that we have some curves drawn, we need to actually create the piping object. For this, we'll be using NURBS extrusion. This is one of the most powerful modeling tools available to you in Maya. It's going to be useful for creating all kinds of shapes like pipes, cables, vines, anything with a tubular shape. Let's see how it works. Now before we get started, I just want to point out something to watch out for. If you have opened this as a new scene since the last movie, the chair will no longer be a live object. If you're just continuing on from the last movie, it will still be a live object. So let's make sure we're all on the same page and make it not live. So go up to Modify, and if this says, Make Not Live, go ahead and click it. If it says Make Live, go ahead and leave it the way it is. So now the chair should look just like a plain gray object. So we currently have Curves that define the path that an extrusion should take, but we don't have an extrusion shape yet. So let's…
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Contents
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Modeling the seats5m 3s
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Creating curves for the piping5m 11s
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Extruding the piping4m
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Editing the NURBS curves5m 22s
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Creating the dashboard5m 48s
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Blocking out the steering wheel4m 6s
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Duplicating steering wheel parts3m 10s
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Combining the steering wheel parts3m 25s
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Finishing the steering wheel5m 4s
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Modeling the shifter6m 2s
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Making the flexible shifter guard4m 57s
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Modeling the screw head5m 17s
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