Extracting NURBS curves from surfaces


show more Extracting NURBS curves from surfaces provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the Maya 2011 Essential Training show less
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Extracting NURBS curves from surfaces

When working with NURBS surfaces, there will be times when you'll need to tie surfaces together. And probably one of the best techniques for helping to do this is to be able to extract curves from a NURBS surface and use those to build other surfaces. So let me show you what I'm talking about here. Let's go ahead and just create a simple, simple sphere and shade that. I'm going to turn off the Grid. Okay, so what I want to do is be able to extract a curve from this NURBS surface.

So in order to do that, I need to define a point on the surface from which to extract that curve. So I can do that by right- clicking over it and going into Isoparm. which is what we use to detach the surfaces and also add in new rows of Control Vertices. So all I'm going to do is just set an Isoparm point here, and then I'm going to go into my Surfaces menu and under Edit Curves, I'm going to select Duplicate Surface Curves.

And what this will do is it'll create a curve at the Isopa...

Extracting NURBS curves from surfaces
Video duration: 5m 57s 9h 8m Beginner

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Extracting NURBS curves from surfaces provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the Maya 2011 Essential Training

Subject:
3D + Animation
Software:
Maya
Author:
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