Join Aaron F. Ross for an in-depth discussion in this video Extending the Maya project folders, part of Maya: Workflow Tips.
…The Maya project folder structure can be extended.…For example, it's common that when working on textures,…you will have some working files, such as Photoshop documents.…And it's not a bad idea to back up those documents inside the Maya folder.…That way when you move the project around, you're also going to be moving the…working files and when you archive your…project again, you'll be archiving the working files…as well.…Here's my Maya master project here and for example, I can just create…a folder here or directory called…Photoshop to put this Photoshop document in.…
So I'll right-click and make a new folder and I'll just call it Photoshop…and then I can copy this document into there, right-click and copy that and…then paste it. And this won't hurt anything.…Maya doesn't even know that that Photoshop folder exists.…Then only things that Maya knows about are in this workspace.mel file right here.…Mel is my embedded language, and this is a Mel document.…I can open it by selecting it, I…can right-click and open it with WordPad on Windows.…
AuthorAaron F. Ross
- Managing projects assets
- Versioning scenes
- Importing, exporting, and sending scenes to other applications
- Referencing files
- Populating a master scene with assembly references
- Loading and unloading modules
- Setting options for new scenes
- Customizing Maya's interface
Skill Level Beginner
Creating Shader Networks in Maya and mental raywith Aaron F. Ross5h 28m Intermediate
Creating Textures and Shaders in Mayawith Eric Keller3h 30m Intermediate
1. Asset Management
2. Customizing the Interface
3. User Preferences
4. Working with Scenes
5. Referencing and Scene Assembly
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