Join Adam Crespi for an in-depth discussion in this video Exploring the mental ray Car Paint shader, part of Vehicle Rigging in Maya.
- View Offline
Once my car rig is complete, I'm ready to put some final polish on.…I need to get car paint and other realistic materials on my car.…And then, also think about some cameras on it so that I can animate the car and cut…to different cameras, shooting lots of different footage in an animation.…I'll check the rig. I'll grab that master control and pull it forward.…And I can see one last small problem. Although the steering control works, it's…not parented to the master. So I'll fix this by selecting the steering…control, holding Shift, selecting the master and pressing P.…
It's always good to test. I'll select that master and everything…moves forward as a statue. My car is all working.…Sometimes we forget to do the simplest things like parenting a major control.…It's easy enough to catch, but it's better to catch it now than when we're deep in an…animation now for the car paint. Mental ray has a terrific car paint and…that it understands that it should be car paint and should function like the…multicoat paint that car paint is. I'll start out then by selecting the body,…
Note: Some experience with polygonal modeling in Maya and beginning knowledge of rigging and constraints will help you get the most from this course.
- Opening and accessing the model
- Scaling a model uniformly
- Creating and cloning controllers
- Parenting the tires and hubs
- Controlling the suspension
- Stitching the rig together
- Writing expressions for the wheels, steering, and body
- Adding brake lights and turn signal controls
- Creating chrome, rubber, and glass shaders
- Applying interior finishes