Join George Maestri for an in-depth discussion in this video Editing with the Reflection settings, part of Maya Essentials 2: Polygonal Modeling Techniques.
Many things in this world are symmetrical so Maya has a couple tools that you can use…to help model things symmetrically.…A good example of symmetrical object would be characters or this plane, and this plane…has wings that go left and right and are symmetrical.…So let's say we wanted to change the shape of the wings on the plane.…Well, I could select the plane, right-click over it, select vertex, and then just left-click…and drag to select these vertices at the end of the wing.…
But if I move them on the left side they don't reflect to the right side.…But we can make that happen using the tool Setting.…So I'm going to go ahead and just show my tool Settings here, and let's go ahead and scroll down.…Now we've worked with Soft Selection, but let's go down to Reflections Settings.…If I click this on it will reflect what I have selected.…In this case, you're not really seeing anything because it's reflecting over the X axis, and…if we look here we see that the planes actually oriented along the Z axis.…
- Creating and modifying polygonal objects
- Editing with reflection
- Smoothing objects
- Keeping faces together
- Using the Polygon Bridge tool
- Selecting and editing edge loops
- Spinning edges
- Working with objects history
- Modeling symmetrically
- Merging vertices
- Combining objects
- Using the Crease tool
Skill Level Beginner
1. Polygonal Modeling Tools
2. Editing Polygonal Models
3. Working with Edge Loops
4. Refining Polygonal Models
5. Additional Polygonal Tools
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