From the course: Modeling Vehicles in Maya
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Duplicating steering wheel parts - Maya Tutorial
From the course: Modeling Vehicles in Maya
Duplicating steering wheel parts
Okay. So let's continue making this Shelby Cobra steering wheel. Now let's look at our photo reference. We need to make a circular object here in the center in order to gauge exactly the positioning of these different spans. So let's go into our front view and let's go ahead and make a cylinder. I'm going to hold down X so I can snap it exactly in the center. Now it doesn't actually matter how much height we drag up. And let's go into the Perspective view. All right, it looks good. We actually don't need most of these. So I'm just going to select most of these and just hit Delete. All right, let's go into Object mode now. What I want to do is size and position both of these objects relative to each other so that they're pretty much accurate. So it looks like maybe this shape needs to be a little bit smaller in relation to the span. Actually, I don't want to move the cylinder off of the axis, so I'm going to undo that. I want to move the span closer. I'll just move the span. Okay…
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Contents
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Modeling the seats5m 3s
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Creating curves for the piping5m 11s
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Extruding the piping4m
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Editing the NURBS curves5m 22s
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Creating the dashboard5m 48s
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Blocking out the steering wheel4m 6s
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Duplicating steering wheel parts3m 10s
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Combining the steering wheel parts3m 25s
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Finishing the steering wheel5m 4s
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Modeling the shifter6m 2s
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Making the flexible shifter guard4m 57s
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Modeling the screw head5m 17s
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