Join Aaron F. Ross for an in-depth discussion in this video Displaying curves and converting selections, part of Maya: nHair.
…To optimize performance and also to keep your…scene organized, you're going to want to put…some of these curves and other elements such…as follicles and paint effect strokes into layers.…You'll also want to learn how to turn display of…these different elements on and off, and how to convert selections.…To begin, you can select any element in the system.…And go to the nHair menu, and you will…see Display, and you will also see Convert Selection.…
Let's look at Convert Selection first.…Convert Selection, as the name implies, allows you to…convert the current selection to another type of selection.…So for example right now I have one curve selected.…And I can go over here and choose To Follicles, and now it…has selected all the follicles that correspond…to the curve that I had selected.…I can go back up into that menu nHair > Convert Selection, and I can choose…Convert To Hair Systems, and that will select…the global system node as you can see here.…
I can go back in again, nHair > Convert Selection > To Follicles, and now…
AuthorAaron F. Ross
- Prepping a model for hair
- Adding nHair
- Setting dynamic properties
- Adjusting clump, curl, and twist
- Painting follicle attributes
- Creating long hairstyles with curves
- Applying nConstraints
- Creating and rendering an nCache
Skill Level Intermediate
1. Getting Started with nHair
2. Defining hairSystem Attributes
3. Working with Follicles
4. Styling nHair
5. Rendering nHair
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