- What is camera projection?
- Isolating the layers in your painting
- Setting up for projection camera
- Adding geometry
- Projecting textures
- Animating the camera
- Vertex modeling
- Animating the background
- Adding flames, smoke, and glows
- Rendering your project
Skill Level Beginner
- [Voiceover] In this video tutorial, Camera Projection, the fifth and final part of my series, The Fundamentals of Digital Matte Painting, I'll show you how to use a special effects technique called camera projection to turn your 2D textured castle in to a 3D scene complete with a moving camera. If you're doing the full Fundamentals of Digital Matte Painting series with me, you will have completed your castle in the previous section and you should work over that. If you're jut joining this section to learn about camera projection, that's great, too.
You can use my finished castle if you'd like. First, we'll break the layers out of our castle painting and create rough geometry inside of Maya to match the forms. Then, we'll project the textures onto those forms to give them depth. Then we'll add an animated camera, some special effects and create a full 3D environment from our castle painting. So, let's get started!
1. Getting Started with Camera Projection
2. Setting Up Your Maya File
3. Adding Geometry to Match Your Painting
4. Projecting Your Textures
5. Adding an Animated Camera
6. Advanced Camera Projection
7. Toning and Animating the Background
8. Adding Video and Special Effects
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