Join Aaron F. Ross for an in-depth discussion in this video Deleting construction history, part of Maya: Workflow Tips.
…Although this not a modeling course, but rather a…productivity course, I need to stress to you the…importance of deleting the construction history, and that will…help to avoid issues with your Maya scene files.…The construction history, of course, is the list of nodes of…all the commands that you have made on a particular model.…So, for example, if you combine two halves of a character head like this one,…then that is going to be stored in the construction history.…However, you need to clear our the construction history on a regular basis.…
Certain commands are really not reversible.…The Combine command, for example, is not easily reversible.…Sometimes with certain commands you can just go into…the hyper graph and delete that particular node, but the…Combine command doesn't work that way and in order…to make sure you don't have problems with your scenes…after you do a destructive command like Combine…then you'll need to delete the construction history.…So lets just go through that process.…I've got two halves of a character…
AuthorAaron F. Ross
- Managing projects assets
- Versioning scenes
- Importing, exporting, and sending scenes to other applications
- Referencing files
- Populating a master scene with assembly references
- Loading and unloading modules
- Setting options for new scenes
- Customizing Maya's interface
Skill Level Beginner
Creating Shader Networks in Maya and mental raywith Aaron F. Ross5h 28m Intermediate
1. Asset Management
2. Customizing the Interface
3. User Preferences
4. Working with Scenes
5. Referencing and Scene Assembly
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