Join Aaron F. Ross for an in-depth discussion in this video Customizing tubes, part of Creating Natural Environments in Maya.
Now, we are ready to create some grass, and that will help us learn more about…customizing Paint Effects tubes.…So I have got my objects selected and I have made it paintable.…I can go now into Window > General Editors > Visor and look at the grasses…presets, and you will I have got different types;…for example, grassClump. Let's try that.…So click on that, which loads that brush into the Paint Effects tools…template brush. And you will note that if I draw a stroke here on this surface,…it's very, very small.…
So I want my grass to be taller than that.…I will just go ahead and hit the delete key to delete that.…One what that I can make my brush larger is to simply hold down the B key and…then drag and I have got a larger brush, and what that does is it controls the…global scale of the Paint Effects brush.…So now I have got some nice clean grass to work with.…So, obviously when I draw that stroke it's conforming to the direction of the…stroke, and that may or may not be what you want.…
If I want to change that behavior, just as we did for 2D Paint Effects, we will…
AuthorAaron F. Ross
Recommended prerequisite: Maya 2011 Essential Training
- Laying out the scene
- Sculpting terrain with Soft Selection and the Sculpt Geometry tool
- Creating 2D textures using Artisan and Paint Effects
- Applying 2D and 3D procedural textures
- Building backgrounds with skydomes and matte paintings
- Shaping clouds with Maya Fluids
- Creating non-physical daylight and casting shadows
- Rendering with Maya software
Skill Level Intermediate
Q: When I create a new document and attempt to use the Fly tool, it works as expected. When I try to use the Fly tool with any of the downloaded exercise files, I get the following error message:
// Error: setAttr: A child attribute of 'camera1.rotate' is locked or connected and cannot be modified.
A: In some of the lessons, the camera is locked. That's by design.
If you want to unlock the camera, go to the Camera panel menu directly above the viewport. Choose View > Select Camera. Now look in the Channel Box. The Translate or Rotate channels may be grayed out. Click-drag the names (not the numbers) to select multiple channels. Then right-click and choose Unlock Selected.
One exception: if you see a channel displaying in blue, that means the camera is constrained to something. For example, the Rotate channels could be aim-constrained to the camera's aim point. You don't need to unlock these and you shouldn't try to change them or keyframe them.
1. Terrain Modeling
4. Fluid Clouds
5. 3D Paint Effects
6. Lighting and Rendering
Next steps1m 7s
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