Join Aaron F. Ross for an in-depth discussion in this video Customizing brushes, part of Creating Natural Environments in Maya.
Now, we are ready to actually start customizing our brushes.…What I advise that you do is start from an existing brush that looks kind of…similar to what you are trying to achieve, and then push that into shape.…So in my scene, I've got a terrain, and I want to have some bushes lined up kind…of like hedgerows. And the closest thing that I can see that will give me what I…want is actually this Bubbles brush up here on the shelf.…So I'll select the object and make it paintable,…from Paint Effects > Make Paintable.…
I'll get in closer in my Top view and press the 6 key so I can see the texture,…so I can kind of follow the contours of that texture, and I'll grab the Bubbles brush.…Now, when I draw this, I won't really see much because the brushes are all set…to be very, very, very small.…So I'll need to get in really close, and once again, I can hit the 5 key, and all…I see is just barely see a little bit of a stroke there.…So I'll immediately go to the Ctrl+A Attribute editor and go to the Brush node…
AuthorAaron F. Ross
Recommended prerequisite: Maya 2011 Essential Training
- Laying out the scene
- Sculpting terrain with Soft Selection and the Sculpt Geometry tool
- Creating 2D textures using Artisan and Paint Effects
- Applying 2D and 3D procedural textures
- Building backgrounds with skydomes and matte paintings
- Shaping clouds with Maya Fluids
- Creating non-physical daylight and casting shadows
- Rendering with Maya software
Skill Level Intermediate
Q: When I create a new document and attempt to use the Fly tool, it works as expected. When I try to use the Fly tool with any of the downloaded exercise files, I get the following error message:
// Error: setAttr: A child attribute of 'camera1.rotate' is locked or connected and cannot be modified.
A: In some of the lessons, the camera is locked. That's by design.
If you want to unlock the camera, go to the Camera panel menu directly above the viewport. Choose View > Select Camera. Now look in the Channel Box. The Translate or Rotate channels may be grayed out. Click-drag the names (not the numbers) to select multiple channels. Then right-click and choose Unlock Selected.
One exception: if you see a channel displaying in blue, that means the camera is constrained to something. For example, the Rotate channels could be aim-constrained to the camera's aim point. You don't need to unlock these and you shouldn't try to change them or keyframe them.
1. Terrain Modeling
4. Fluid Clouds
5. 3D Paint Effects
6. Lighting and Rendering
Next steps1m 7s
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