Join Aaron F. Ross for an in-depth discussion in this video Customizing 2D Paint Effects brushes, part of Creating Natural Environments in Maya.
Now that we've got a texture applied onto a surface, let's go a little bit…deeper into Artisan, and we'll also look at Paint Effects, so we can produce…patterns on the surface, instead of just flat colors.…So I'll select the terrain once again and go back into Texturing > 3D Paint Tool options.…And the first thing I want to show you is that when you use any Artisan brushes,…you can also, instead of just having these flat colors, you can also have…patterns--basically a mask to the brush or a shape to the brush.…
So I am going to flood paint with gray here so we can just sort of see we are…doing a little bit better.…And to get a brush stamp, you can click on this file browser here, and it will…open up a file browser and it will take me to my Program Files directory,…Maya2011\brushShapes, and if I click on these, you can see I've got different…options for brush stamps.…So let's try this sand. Open that up, and now when I click here, you'll see that…I'm getting a pattern brush instead of just a flat color.…
AuthorAaron F. Ross
Recommended prerequisite: Maya 2011 Essential Training
- Laying out the scene
- Sculpting terrain with Soft Selection and the Sculpt Geometry tool
- Creating 2D textures using Artisan and Paint Effects
- Applying 2D and 3D procedural textures
- Building backgrounds with skydomes and matte paintings
- Shaping clouds with Maya Fluids
- Creating non-physical daylight and casting shadows
- Rendering with Maya software
Skill Level Intermediate
Q: When I create a new document and attempt to use the Fly tool, it works as expected. When I try to use the Fly tool with any of the downloaded exercise files, I get the following error message:
// Error: setAttr: A child attribute of 'camera1.rotate' is locked or connected and cannot be modified.
A: In some of the lessons, the camera is locked. That's by design.
If you want to unlock the camera, go to the Camera panel menu directly above the viewport. Choose View > Select Camera. Now look in the Channel Box. The Translate or Rotate channels may be grayed out. Click-drag the names (not the numbers) to select multiple channels. Then right-click and choose Unlock Selected.
One exception: if you see a channel displaying in blue, that means the camera is constrained to something. For example, the Rotate channels could be aim-constrained to the camera's aim point. You don't need to unlock these and you shouldn't try to change them or keyframe them.
1. Terrain Modeling
4. Fluid Clouds
5. 3D Paint Effects
6. Lighting and Rendering
Next steps1m 7s
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